An update!

I haven’t posted anything here for ages, so I thought I’d better give a glimpse at what I’ve been doing. I’m now working pretty much full time on pdEngine, but rather than making any major changes I’ve been tidying lots. I have made a nice mesh viewer for the .pdmesh and .pdmat formats in C# and WPF. pdEngine now also supports .NET languages because of this, but not fully yet.

I have a new website for game developers’ news, here.

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